I would even go to say, sometime ships looks good when they bend a little bit, so if you can reduce rigidity to around 0. I also suggest you keep strength to the default values, Olympic Sinking Simulator remix by PAULO128 Ship Sinking Simulator remix by PAULO128 Titanic Sinking Simulator remix by PAULO128 M.R.S Stronktanic Sinking. I don't change it at all, this change the amount of time the game calculate movement of water inside the structure, keeping it on 60 allows for more realistic flow. If you want something faster I suggest you experiment between 0.100 and 0.500 depending on your needs If you want something close to real time sinking, I usually reduce it to 0.050, some large ships can take hours to sink with this value The user can steer various ships, amongst others a Rotterdam water taxi, a container. The first version of Ship Simulator was released in 2006 and was titled Ship Simulator 2006. It features many ships, including the RMS Titanic. I suggest keeping it at around 40 for large ships, and over 80-90 for smaller ones Originally Answered: Would a large ship, like titanic, pull a person under water when sinking, if the person was in the water Despite what the MythBusters. Ship Simulator is a simulation computer game which simulates maneuvering various ships in different environments, although without the effects of wind and current. I strongly suggest you experiment with it, usually it depends on the size of the ships and if you want them to break when they sink, (like the titanic)
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